Skyrim is a decade old. Skyrim can be played in a myriad of ways, though its extensive mod support has taken the original game to completely new places. This little guide will just cover how long it takes to beat the base game, including the story and achievement-hunting for completionists.
You might need to stick another hour or two on our estimates: Skyrim's next-gen version will have fishing, too. According to various sources, including a few of our own here at TheGamer, the main storyline of Skyrim can take anywhere between hours to complete.
That's skipping past every sidequest, by the way. Radiant quests are quests that never truly go away. You can repeat them for an unlimited number of times, so you will always have something to do in the game.
In the PC version of the game, there are certain achievements and trophies you can earn for your accomplishments. You can also seek to gain every skill in every skill tree. This can add unlimited hours to your game time. As time went on, the Elder Scrolls series grew more ambitious in terms of size and scope. Players can expect to spend 30 hours or so completing the game's main storyline, and those who take the time to more fully explore the Iliac Bay will see triple that amount at nearly 90 hours worth of game time.
Morrowind is arguably one of the most beloved games in the Elder Scrolls series , and its expansive map and immersive gameplay opportunities present players with almost 44 hours' worth of story content to explore, more so if the game's two DLCs - Tribunal and Bloodmoon - are taken into account. Morrowind players who spend longer exploring the island of Vvardenfell will find around hours of extra missions and other content.
Oblivion takes place in the region of Cyrodiil, a vast landscape with plenty of caves and dungeons to explore. The game also features more DLC than most other entries in the Elder Scrolls series, presenting players with upwards of 10 hours' worth of additional content to explore. On average, it takes players 30 hours to complete just the main story of Oblivion. This is a step back from the more time-consuming ventures of Morrowind.
Speaking during the D. Summit in Las Vegas, Todd Howard, creative director for Bethesda Game Studios, said that following the release of modding tools for the game for the PC, he hopes that one day a similar service could be offered to home console owners. It's something we spent a lot of time on and we're really excited about," he said of the Skyrim Creation Kit, released this week.
All the players in Skyrim are, there over ten million people that have played the game so far, which is amazing to us. Multiple millions are online with their PCs so it's done really well. And with Steam we get to see all the stats. It's something we'd like to see come to consoles one day.
You get this thing where it's not just the game but [players] can now take it and change it. Gaming is the ultimate combination of art and technology and allowing the players to be their own director.
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